GPU Blender Render

GPU rendering is what allows using graphics card for rendering, instead of CPU. This helps speeding up rendering, because modern GPUs are so designed to do quite a lot number crunching. Further, they also carry with them limitations in rendering complex scenes, due to extra limited memory and issues with interoperability while using same graphics card for display and rendering.

GPU Blender Render

Cycles that are currently in trend and followed by many have the ability to render projects on GPUs. It allows upto 10 times faster rendering speed than using the CPU. However, rendering large cycles animations can prove to be time consuming, in case of unavailability of lots of machines with powerful GPU’s.

GPU Blender Render

Cycles has two GPU rendering modes, through CUDA, which is preferred method for NVidia graphics card and Open CL which is intended to support rendering on AMD/ATI graphics cards. One can enable GPU rendering in blender, by just selecting some properties. Blender comes in various versions for the different operating systems. GPU is used to graphically design and alter images and give output that is intended to display. Merging concept of GPU with rendering implies to include multiple or single GPU in the process of rendering, so as to render large memory images requiring multiple GPU’s.

Blender GPU Render

Rendering is usually involved in movie making or in real time 3D video games. Now, introducing the recent technology of Blender, which is professional, open source graphic software including the features like no other. UV unwrapping, texturing, fluid and smoke simulation, animating etc. are the supreme features offered by Blender.  Integrating it with GPU render implies to involve multiple GPU’s in the process to render large projects putting the benefits of blender into them. Blender has the feature to involve GPU rendering into it by just putting an add-on to it. Also, Blender has its role in developing games having an integrated game engine.

GPU Blender Render

Every 1-2 years, Blender Foundation announces some innovation in Blender; here at RayPump you will be pleasured with the latest Blender technique and best results thus  for your project that give a realistic view to your project. Blender GPU Render, allows you to get the best results for your projects and going through us to achieve that will be just a secure and victorious step for you, since it won’t leave you unsatisfied. Rendering process however is expensive, involving obscure variety of physical processes being enthused. The output of renderer however, is used as only a small part of a absolute motion-picture scene. Yet, the layers of materials can be rendered discretely and integrated into the final shot using compositing software.

Now, you can take the advantage of RayPump’s technology and access servers without the need to own them. It won’t cost anything. Just envision, simply uploading a project, approaching a few buttons and watching your animation render as quickly as a flash. We at RayPump are solely involved in bringing the best for you and making everything available to you as an open source.

Read More

Leave a comment